Home | Download | Screen shots | Discussion | Documentation
--- | --- | --- | --- | ---

Main Page | Modules | Namespace List | Class Hierarchy | Class List | Namespace Members | Class Members | Related Pages

# openvrml::vrml97_node::sound_node Class Reference

Inheritance diagram for openvrml::vrml97_node::sound_node:

[legend]
List of all members.

## Detailed Description

Represents Sound node instances.

## Public Member Functions
| sound_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope)
| Construct.
virtual | ~sound_node () throw ()
| Destroy.
## Private Member Functions
virtual void | do_render_child (openvrml::viewer &viewer, rendering_context context)
| Render the node.
## Private Attributes
exposedfield< sfvec3f > | direction_
| direction exposedField.
exposedfield< sffloat > | intensity_
| intensity exposedField.
exposedfield< sfvec3f > | location_
| location exposedField.
exposedfield< sffloat > | max_back_
| maxBack exposedField.
exposedfield< sffloat > | max_front_
| maxFront exposedField.
exposedfield< sffloat > | min_back_
| minBack exposedField.
exposedfield< sffloat > | min_front_
| minFront exposedField.
exposedfield< sffloat > | priority_
| priority exposedField.
exposedfield< sfnode > | source_
| source exposedField.
sfbool | spatialize_
| spatialize field.
## Friends
class | sound_class
| Class object for Sound instances.

## Constructor & Destructor Documentation

openvrml::vrml97_node::sound_node::sound_node | ( | const node_type & | type,
|  | const boost::shared_ptr< openvrml::scope > & | scope
| ) |

  | Construct. Parameters:
  | type | the node_type associated with the instance.
  | scope | the scope associated with the instance.

openvrml::vrml97_node::sound_node::~sound_node | ( |  | ) | throw ()`[virtual]`

| Destroy.

## Member Function Documentation

void openvrml::vrml97_node::sound_node::do_render_child | ( | openvrml::viewer & | viewer,
|  | rendering_context | context
| ) | `[private, virtual]`

  | Render the node. Parameters:
  | viewer | a Viewer.
  | context | a rendering context.
Reimplemented from openvrml::child_node.

## Friends And Related Function Documentation

openvrml::vrml97_node::sound_node::sound_class`[friend]`

| Class object for Sound instances.

## Member Data Documentation

exposedfield< sfvec3f > openvrml::vrml97_node::sound_node::direction_`[private]`

| direction exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::intensity_`[private]`

| intensity exposedField.

exposedfield< sfvec3f > openvrml::vrml97_node::sound_node::location_`[private]`

| location exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::max_back_`[private]`

| maxBack exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::max_front_`[private]`

| maxFront exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::min_back_`[private]`

| minBack exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::min_front_`[private]`

| minFront exposedField.

exposedfield< sffloat > openvrml::vrml97_node::sound_node::priority_`[private]`

| priority exposedField.

exposedfield< sfnode > openvrml::vrml97_node::sound_node::source_`[private]`

| source exposedField.

sfbool openvrml::vrml97_node::sound_node::spatialize_`[private]`

| spatialize field.