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Public Member Functions | |
| directional_light_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | |
| Construct. | |
| virtual | ~directional_light_node () throw () |
| Destroy. | |
Private Member Functions | |
| virtual void | do_render_child (openvrml::viewer &viewer, rendering_context context) |
| Render the node. | |
Private Attributes | |
| exposedfield< sfvec3f > | direction_ |
| direction exposedField. | |
Friends | |
| class | directional_light_class |
| Class object for DirectionalLight nodes. | |
| openvrml::vrml97_node::directional_light_node::directional_light_node | ( | const node_type & | type, | |
| const boost::shared_ptr< openvrml::scope > & | scope | |||
| ) |
| openvrml::vrml97_node::directional_light_node::~directional_light_node | ( | ) | throw () [virtual] |
Destroy.
| void openvrml::vrml97_node::directional_light_node::do_render_child | ( | openvrml::viewer & | viewer, | |
| rendering_context | context | |||
| ) | [private, virtual] |
Render the node.
This should be called before rendering any sibling nodes.
Reimplemented from openvrml::child_node.
openvrml::vrml97_node::directional_light_node::directional_light_class [friend] |
Class object for DirectionalLight nodes.
direction exposedField.