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For internal use only.
Public Member Functions | |
| script_node_type (script_node_class &class_) | |
| Construct. | |
| virtual | ~script_node_type () throw () |
| Destroy. | |
| void | add_interface (const node_interface &interface) throw (std::bad_alloc, std::invalid_argument) |
| Add an interface. | |
Private Member Functions | |
| virtual const node_interface_set & | do_interfaces () const throw () |
| Get the interfaces for the node. | |
| virtual const node_ptr | do_create_node (const boost::shared_ptr< openvrml::scope > &scope, const initial_value_map &initial_values) const throw (unsupported_interface, std::bad_cast, std::bad_alloc) |
| Clone the Script node that has this node_type. | |
Private Attributes | |
| node_interface_set | interfaces_ |
| Node interfaces. | |
| openvrml::script_node::script_node_type::script_node_type | ( | script_node_class & | class_ | ) | [explicit] |
| openvrml::script_node::script_node_type::~script_node_type | ( | ) | throw () [virtual] |
Destroy.
| void openvrml::script_node::script_node_type::add_interface | ( | const node_interface & | interface | ) | throw (std::bad_alloc, std::invalid_argument) |
Add an interface.
| interface |
| std::bad_alloc | if memory allocation fails. | |
| std::invalid_argument | if the script_node_type already has an interface that conflicts with interface. |
| const node_interface_set & openvrml::script_node::script_node_type::do_interfaces | ( | ) | const throw () [private, virtual] |
Get the interfaces for the node.
Implements openvrml::node_type.
| const node_ptr openvrml::script_node::script_node_type::do_create_node | ( | const boost::shared_ptr< openvrml::scope > & | scope, | |
| const initial_value_map & | initial_values | |||
| ) | const throw (unsupported_interface, std::bad_cast, std::bad_alloc) [private, virtual] |
Clone the Script node that has this node_type.
Since the node_type for a script_node is only available once a script_node is instantiated, you have to have a script_node instance in order to be able to use this method. The "primordial" script_node instance must be created with a call to the script_node constructor.
| scope | the scope to which the node should belong. | |
| initial_values | a map of initial values for the node's fields and exposedFields. |
| unsupported_interface | if initial_values specifies a field name that is not supported by the node type. | |
| std::bad_cast | if a value in initial_values is the wrong type. | |
| std::bad_alloc | if memory allocation fails. |
Node interfaces.